The Heroes of Larm made their way through the subterranean lair of the Hidden Dagger orcs only to find a horrific idol at its end. The idol and its next sacrifice, Orgn, chieftain of the goblins, were being guarded by four ogres. When the Heroes arrived, the idol began to command its ogres to leave the room for the new arrivals were not to be attacked. The ogres left and realized that the idol had become a prison for a spell-trapped wizard. The session recap can be found here: http://tinyurl.com/ CCStarshield05
Into the idol room...
If not for the quick-thinking of a trapped wizard, this room would have run with blood...
Note: Next week, the Heroes of Larm will get a long overdue rest before embarking on a mission down the river to Dolmvay when the Starshield Gaming Society playtests the Dungeon Crawl Classics RPG. Stay tuned here for my report on our thoughts on this exciting new entry into the Old School Renaissance...
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